Articles, academic papers and essays about the project
Publications
Bulla, L., De Giorgis, S., Gangemi, A., Lucifora, C., & Mongiovì, M. (2023). Comparing User Perspectives in a Virtual Reality Cultural Heritage Environment. In Proceedings of the 35th International Conference on Advanced Information Systems Engineering (pp. 3-15). Cham, Switzerland: Springer.
Coppini, S., Lucifora, C., Vicario, C. M., & Gangemi, A. (2023). Experiments on real-life emotions challenge Ekman’s model. Scientific Reports, 13(1), 9511.
Daga, E., & Groth, P. (2023). Data journeys: explaining AI workflows through abstraction. Semantic Web Journal.
Kadastik, N., & Bruni, L. E. (2023). Storifying Data for Museum Audiences. In Proceedings of ExICE - Extended Intelligence for Cultural Engagement.
Lieto, A., Pozzato, G. L., Striani, M., Zoia, S., & Damiano, R. (2023). Degari 2.0: A diversity-seeking, explainable, and affective art recommender for social inclusion. Cognitive Systems Research, 77, 1-17.
Lieto, A., Striani, M., Gena, C., Dolza, E., Marras, A. M., Pozzato, G. L., & Damiano, R. (2023). A sensemaking system for grouping and suggesting stories from multiple affective viewpoints in museums. Human–Computer Interaction. https://doi.org/10.1080/07370024.2023.2242355 (OA at)
Lucifora, C., Schembri, M., Poggi, F., Grasso, G. M., & Gangemi, A. (2023). Virtual reality supports perspective taking in cultural heritage interpretation. Computers in Human Behavior, 148.
Mulholland, P., Stoneman, A., Barker, N., Maguire, M., Carvalho, J., Daga, E., & Warren, P. (2023). The Sound of Paintings: Using Citizen Curation to Explore the Cross-Modal Personalization of Museum Experiences. UMAP ‘23 Adjunct: Adjunct Proceedings of the 31st ACM Conference on User Modeling, Adaptation and Personalization (pp. 408–418). New York, NY, USA: ACM.
Pescarin, S., Vanessa, B., Bordignon, A., & Fiorenza, G. (2023). Extending civic participation of Virtual Cultural Experiences: Brancacci POV experiments. Proceedings of ExICE - Extended Intelligence for Cultural Engagement.
Vishwanath, G. (2023). Enhancing Engagement through Digital Cultural Heritage: A Case Study about Senior Citizens using a Virtual Reality Museum. In Proceedings of the ACM International Conference on Interactive Media Experiences (IMX ‘23) (pp. 7). New York, NY, USA: ACM.
Vishwanath, G. (2023). Designing Service Blueprints for Cultural Heritage Institutions that Incorporate Semantic Technologies. In Electronic Visualisation and the Arts. Leonardo Libri Srl.
Bolioli, A., Bosca, A., Marras, A. M., Damiano, R., & Lieto, A. (2021). Citizen curation and NLP technologies for museums in the SPICE Project. Book of Abstracts of AIUCD 2021: DHs for Society: E-Quality, Participation, Rights and Values in the Digital Age. DHs for Society: e-quality, participation, rights and values in the Digital Age (AIUCD 2021), Pisa, Italy.
Daga, E., Asprino, L., Mulholland, P., & Gangemi, A. (2021). Facade-X: An Opinionated Approach to SPARQL Anything. In M. Alam, P. Groth, V. de Boer, T. Pellegrini, H. J. Pandit, E. Montiel, V. Rodríguez Doncel, B. McGillivray, & A. Meroño-Peñuela (Eds.), Studies on the Semantic Web. IOS Press.
Daga, E., Meroño-Peñuela, A., & Motta, E. (2021). Sequential linked data: The state of affairs. Semantic Web, 12(6), 927–958.
Diaz-Agudo, B., Bosca, A., Bolioli, A., Jimenez Jimenez Diaz, G., Kuflik, T., & J. Wecker, A. (2021). Towards Personalized Social Recommendations for Cultural Heritage Activities: Methods and technology to enable cohesive and inclusive recommendations. Adjunct Proceedings of the 29th ACM Conference on User Modeling, Adaptation and Personalization, 199–202.
Díaz-Agudo, B., Jimenez-Diaz, G., & Jorro-Aragoneses, J. L. (2021). User Evaluation to Measure the Perception of Similarity Measures in Artworks. In A. A. Sánchez-Ruiz & M. W. Floyd (Eds.), Case-Based Reasoning Research and Development (Vol. 12877, pp. 48–63). Springer International Publishing.
Kuflik, T., Mulholland, P., & Wecker, A. J. (2021). Tourist Recommendations With a Touch of SPICE: A TRS With Deep Cultural Understanding. Proceedings of the Workshop on Web Tourism, 2855.
Lieto, A., Pozzato, G. L., Zoia, S., Patti, V., & Damiano, R. (2021). A commonsense reasoning framework for explanatory emotion attribution, generation and re-classification. Knowledge-Based Systems, 227, 107166.
Mulholland, P., Daga, E., Daquino, M., Díaz-Kommonen, L., Gangemi, A., Kulfik, T., Wecker, A. J., Maguire, M., Peroni, S., & Pescarin, S. (2021). Enabling multiple voices in the museum: Challenges and Approaches. Digital Culture & Society, 6(2).
Wecker, A. J., Kuflik, T., Mulholland, P., Diaz-Agudo, B., & Pedersen, T. A. (2021). Introducing empathy into recommender systems as a tool for promoting social cohesion. Joint Proceedings of the ACM IUI 2021 Workshops, 2903.
Diaz-Kommonen, L., & Vishwanath, G. (2021, June). Accessible Immersive Platforms for Virtual Exhibitions involving Cultural Heritage. In Electronic Visualisation and the Arts (pp. 125-130). Leonardo Libri Srl.